October 10th, 2011 Posted in Misc | 9 Comments »
…or ‘Why PC gamers irritate me’
“So what do you think of it so far?” I ask the bloke next to me, not wanting to spend the next 45 minutes queuing in silence. We’re watching people playing the playable code of The Elder Scrolls V: Skyrim at the Eurogamer Expo.
“Yeah, it looks alright. Hope the PC version isn’t as laggy as that,” says PC gamer A.
“Well, it is only preview code,” I point out.
“It shouldn’t be,” says PC Gamer A. “The game is due out in a little over a month, so they’ll be going gold within a month. It’s probably because it’s the console version. It should run a lot better on PC. Look, look at that.”
He points to a monitor where someone is trying to ride a horse down a cliff face. The action judders as the preview code struggles to handle the horse animation and the creature’s unsual path.
“That shouldn’t happen,” he continues. “If they can’t make it work properly on consoles, they shouldn’t bother.”
“To be fair, that guy is trying to break the game. It’s bound to be like that if you push the game too far.”
“Not on the PC it shouldn’t,” A scoffs. “That version should be able to cope.”
“It probably will,” I say, “but that’s assuming you’ve got a PC that can run it. My one’s a bit of a frankenstein affair, built out of spare parts. It’s a shame because I loved Morrowind on PC.”
“They’re meant to be played on PC. The controls are all wrong on a controller. Plus it’s the only one that will actually look half decent.”
“What? It looks great.”
“It looks okay, but it’ll look better on PC.”
“Or it will do once the modders get their hands on it,” chips in PC Gamer B, the man behind me.
“Yeah, exactly,” agrees A. “Oblivion looked like arse until they released the high-definition textures.”
“It’s a sorry state of affairs when developers have years to work on games and we have to finish them off for them,” B adds.
“Maybe,” I say, “but if developers tried to make sure every game was perfect, they’d never be able to release it.”
“Yeah but they shouldn’t release it just because it’s ready for consoles,” says A. “Like I said, the PC can handle much better graphics and more smoother gameplay.”
“I still prefer consoles,” I say. “It’s nice and simple. You put in the disc, and off you go. No need to worry about installation and stuff.”
“That’s just lazy,” laughs B, only half sincere. “PC gaming only takes a little effort.”
“It take more than that,” I say. “It took me months to get a game running and when I finally found the problem, I had to go into something called a .ini file and remove a semi-colon. If a piece of punctuation can prevent you from playing a game, I’ll take consoles any day.”
“That stuff’s easy to sort,” says A. “Anyone can do that.”
“But not everyone knows how,” I point out.
“Well, they should,” says B.
And on it went. I could recount the entire conversation, but I honestly got bored and was only paying the minimum attention required while I waited for my go on Skyrim. I know not all PC gamers are this snobbish, but spending the best part of an hour with two that are is enough to make you cautious about any of them.